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I've decided to try using a standard format for all my feedback this time around. Please excuse me if I come across as overly curt or miss something important about your game. I'm writing these all quite hastily as there are a lot of games in the jam this year!

What I liked

The mix of oldschool and MSPaint graphics. I'm not sure if it reminds me of any time period in particular but it works well.

Everything, literally everything is broken in some way.

The trailer is a work of art.

What I didn't like

The overlays on the second and third level don't match the visual style of the game. None of the graphics quite match but those are the only ones that really stand out.

Did I think it was so bad it was good?

Oh, absolutely. It's super broken and janky, but hilarious and still fun. It's about the right length; if this game was any longer the joke would have worn thin and it would have gotten tedious.

My thoughts on the modifier implementation

It's actually impossible to lose. Neat trick.

Verdict

A glorious trainwreck of a game.

If you have any questions, comments, queries or concerns, please reply and I'll do my best to get back to you.

Thank you so much for this detailed review! 

It was really hard to make because I wanted somthing that work and it's not too "Hard" that you feel bored or anoyed quickly. (I was not sure if it was easy enough to go trough that).

I'll check yours soon!