Neat game! I included it in my compilation video series of the ‘So Bad It’s Good’ Jam, if you’d like to take a look. :)
Play game
[JAM2] - Rcing is My pAsion!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall Bad | #1 | 4.308 | 4.308 |
Overall | #7 | 3.538 | 3.538 |
Gameplay | #11 | 3.462 | 3.462 |
Overall Good | #11 | 3.462 | 3.462 |
Graphics | #11 | 3.769 | 3.769 |
Sound | #14 | 3.385 | 3.385 |
Modifier | #31 | 2.846 | 2.846 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
If you have implemented the modifier, how have you done so?
Yes, The game is not "Working" you'll understand by playing it.
https://www.youtube.com/watch?v=-4uaxIKQ-nI
Any additional information for voters?
TRAILER HERE!!1! : https://youtu.be/-4uaxIKQ-nI
I'm sorry guys.
Comments
The amazing trailer alone makes this one of the best entries of the jam.
Incredibly bad game. Everything from the spelling to the collision handling reeks. It's fun - but is it so bad it's good? Not really. Still havnt't found any game in the jam that fits the jam description.
Yep this game really fits the bill. There is so much good to talk about with this game.
Firstly, one of the best-designed menus I've seen this jam. Really appreciate a good menu, so this very much welcome.
The gameplay fits very well with the game, the experience was short enough where I could have a good laugh without it turning to frustration or boredom.
The overall aesthetic is what really sets this game apart. This game as a whole is much better than the sum of it's parts, and everything jells so well. Overall, a thoroughly good experience, and a pleasant surprise!
Thank you so much for checking it out!
I'm glad that many people like it! I was wondering about some of my first game I've ever made and thinking, what when wrong back in those days. I found some stuff and added new ones! This is like the same thing I used to do so badly but I wanted to make it working to be really funny!
Also I thanks the memes.
Wondering if that infuriating reorientation after you hit something could actually be used to pull off 1337 strats
It was fun and bizarre and I'm not really sure how exactly I beat it.
Nice job!
I've decided to try using a standard format for all my feedback this time around. Please excuse me if I come across as overly curt or miss something important about your game. I'm writing these all quite hastily as there are a lot of games in the jam this year!
What I liked
The mix of oldschool and MSPaint graphics. I'm not sure if it reminds me of any time period in particular but it works well.
Everything, literally everything is broken in some way.
The trailer is a work of art.
What I didn't like
The overlays on the second and third level don't match the visual style of the game. None of the graphics quite match but those are the only ones that really stand out.
Did I think it was so bad it was good?
Oh, absolutely. It's super broken and janky, but hilarious and still fun. It's about the right length; if this game was any longer the joke would have worn thin and it would have gotten tedious.
My thoughts on the modifier implementation
It's actually impossible to lose. Neat trick.
Verdict
A glorious trainwreck of a game.
If you have any questions, comments, queries or concerns, please reply and I'll do my best to get back to you.
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