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(+1)

Awesome navigation mechanic. Super hard to master. I loved grabbing hold of snails and going for a ride. 

I mean in this in the nicest way, I think this game is too good for this jam. Hardly any jank at all. Really wouldn't be surprised to see this idea iterated on and made into a full release. 

Nice job!

Thanks for the comment. I was hoping that the movement mechanic would be difficult enough that it would qualify as "Bad", and before I added the tutorial I think it was. The play testers could barely get anywhere, but I think the tutorial might have worked to well for this jam.