I've decided to try using a standard format for all my feedback this time around. Please excuse me if I come across as overly curt or miss something important about your game. I'm writing these all quite hastily as there are a lot of games in the jam this year!
What I liked
I love the concept of shoot=thrust, even though it's kind of nightmarish in practice.
Amazing good/bad art and music.
What I didn't like
I didn't like the extreme difficulty, but I don't like hard games in general.
I think being sent back to the beginning with the level reset is what really does it in for me. If you continued where you left off after dying I'd find it a lot more tolerable.
Did I think it was so bad it was good?
Probably.
My thoughts on the modifier implementation
Like I said, I'm not a fan of super hard games in general.
Verdict
I think it's a good entry and a neat game but it's not for me.
If you have any questions, comments, queries or concerns, please reply and I'll do my best to get back to you.