If a birth takes place, you can accept the baby even if you have max or more population.
If you set all the foods to forbid for a slave, they will start starving, up until you log out and return to the game where the message that they have no food and the health loss will not appear. The obedience will also not go down further. I have a slave at -1620 obedience from starvation, but they no longer lose obediance at the start of the new day. I tried to starve a different slave, and the starvation did not take effect, even after more than a week. I reloaded and tried to do another week to see if it just needs to load the save to take effect. Nothing. So, as far as I can tell, Starvation is bugged.
Wind attack, while saying it attacks two random targets will only have one random attack, as the first will always be on the selected enemy.
In combat resurrection does not work. The dead friend will be highlighted as a target able object, but when clicked will do nothing.
Not sure if a bug or a feature, but class aided stats, like +1 Wit and +1 Charm will be bred onwards if the mother is a Breeder. This allows the creation of basically super soldiers with an excellent in all stats, or at least it will once Breeder becomes available as a learn able class. (I actually quite like the concept of breeding stronger slaves, so I think it should be kept)
Unless Centaurs take a month to have a child, Male Breeders do not work. Having a breeder creampie a centaur 8 times, and waiting a week and a half, there was no baby.
Not sure if bug or feature, but class skills do not stack. Making a slave a dancer and a maid will only allow 3 uses of the charm skill, instead of 6.
The requirements for a medium difficulty slave request can "repeat". I had one where the slave requested had to have at least 52 charm, and at least 55 charm.
As I said in a different thread, there is no tooltip for the extermination quests that require a certain number/type of enemies killed. I did have it work once though, but I have not been able to replicate that.
Not sure if bug or feature, but if you choose the option to leave after selecting the search option in a settlement, you will not be able to search again.
If you use greater shackle on a slave with the shackle effect, it will keep the shackle effect, and not receive the greater shackle effect.
Not sure if bug or feature, but there is no tooltip for effects icons.
Not sure if bug or feature, but a child will always inherit the mothers last name. As I can not name my goblin boblin, the game is literally unplayable.
Not sure if bug or feature, but the stat "Growth" that as others have said could be better described as talent, is not randomized on birth like sex, tame, and timidity.
Thanks for making this game, even in alpha these are the only "bugs" I could find, most of them might not even be bugs. Good luck in coding, and all the best