Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

I'm glad this is a long jam...got my first part done:  procedurally generated post-apocalyptic skyscrapers.


The idea of this game is that the "Thing We Lost" is our mastery over the earth.  Next to create the procedural "creeping vegetation" that will threaten the player.