Extremely interesting concept! I particularly enjoy:
1. The fact that all important NPCs are created by the players. An obvious deviation from standard RPGs which I think help re-establish the relationship between GM and players, and will help me develop the idea with my players that they are an integral part of worldbuilding as well and prompt them to create people and places, because they often feel like "it's not allowed".
2. No dice! Wack! I don't know how that'll translate in my group, but I'm eager to know :) Their minds are often not very narrative-driven, so it'll be interesting to see if they like it at all (always worth trying!)
Anyway, I think I'm going to wait until after the pandemic to play it (candy!!!) but I wanted to leave a small comment regardless. Thank you for the game <3