1. Hi there! What's your name? Want to introduce yourself?
Hi, I'm Dan. I currently work full-time and go to school part-time, pretty much filling the rest of my time with other learning, such as Udemy courses.
2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?
I did not. I've been interested in game jams for a while, but never felt I was at the point to be able to make a complete game. Now I feel like I can probably complete a small project on my own.
3. What games are your favorites? Did any of them inspire you, or made you want to make your own?
Journey is probably still my favorite indie game of all-time, followed closely by Flower by the same studio. Those games are beautiful and are a huge inspiration to me. Otherwise I've always been a fan of RPGs and MMORPGs. WoW, OSRS, Witcher, Skyrim, etc.
4. Do you have experience with game development? What did you do/with what engine?
Very little. I dabbled several years ago when 3D Buzz was still a thing, and only recently got back into it. I've completed the GameDev.TV Unity 2D course on Unity and I'm currently working through their 3D Unity course.
5. Tell us about something you're passionate about!
Bettering myself. The philosophy of "no zero-days" has kept me sane and productive over the last year or so. Every day, I need to do something to better myself, whether it's learning something new, working out, or even simply doing the laundry/cleaning the house.
6. What are your goals for this game jam?
I don't have a ton of time to dedicate to a game jam, which is why I chose this one--it's over a longer term, and geared toward beginners. I may only have about two days that I'll be able to work on a project for the jam, so I'm hoping to get at least a small, rough, game complete to say that I've participated. I'm looking forward to getting started!