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[ ! ] Pre-jam Introductions & Questionnaire! Sticky

A topic by lysander created Jun 27, 2020 Views: 3,206 Replies: 77
Viewing posts 1 to 58
Jam Host(+6)

Welcome to My First Game Jam: Summer 2020! For those of you just joining us, it's been a tradition to kick things off with a little getting-to-know-you questionnaire! For the first-time game developer, things can be pretty intimidating... which is why we want to show you you're not alone! This is not a required activity— it's just meant as a way to break into the community for returning jammers and newbies alike.

We'd love for you to share your influences, passions, and jam goals with the rest of us. Who knows — you might meet a potential team member, or even a new friend!

(These questions are entirely optional; they're just here to warm things up, so feel free to skip them as needed!)

Onto the questions!

1. Hi there! What's your name? Want to introduce yourself?
2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?
3. What games are your favorites? Did any of them inspire you, or made you want to make your own?
4. Do you have experience with game development? What did you do/with what engine?
5. Tell us about something you're passionate about!
6. What are your goals for this game jam?

For returning jammers:

7. Any advice to new participants?
8. What can the admins do to improve your jam experience?
9. What are some of the past works you've made for the jam? Show off your favorites!
10. Bonus: Got any question suggestions? Let us know for next year!

(+4)

7. Any advice to new participants?
Even though your game sucks pat yourself on the back because you did it.  I finally gained confidence. YAY!

8. What can the admins do to improve your jam experience?
I have no clue. I think you are doing fine.

9. What are some of the past works you've made for the jam? Show off your favorites!

I made Blockage in my first jam. It is a 2d top down weird game. Nothing really happens

https://cyberlitabot.itch.io/blockage
10. Bonus: Got any question suggestions? Let us know for next year!
I just wanna learn and make a new game again. My last jam experience had me stressed because of dead line, but at least I had fun. I am gonna use Godot this time just to make things easier.

Host

welcome back!! even if the deadlines are tight feel free to work on your game past jam as well! good luck!

Thank you and you too. 

(+4)

7. Any advice to new participants? 

Plan WAY smaller than you think you can do. Scope really small. You can add more stuff later.  Also add some sound fx. You can find free ones online and it really helps the final product. Or at the very least add some music. And even if you don't like your game be glad you finished it. Most people don't.

8. What can the admins do to improve your jam experience? 

You guys are doing good.

9. What are some of the past works you've made for the jam? Show off your favorites! 

This is a little game I made for a weekly game jam:

https://team-dojee.itch.io/projectaaa

10. Bonus: Got any question suggestions? Let us know for next year!

Question suggestion for returning jammers: How do you solve bugs and problems in the game


Host(+1)

yessss honestly music and sfx tends to get overlooked. thanks for sharing these tips!

Submitted(+1)

Listen to the doggo's words on scope, for the doggo is wise.  I've failed out of three prior jams because my games were too ambitious.  Think vertical slices.  Think single levels, single encounters.

(+2)

1. Hi there! What's your name? Want to introduce yourself? 

Hi everyone! My name is Steve - I'm a Javascript developer/systems administrator who lives in New York. Although my job involves some software development, I haven't done much "creative" work with programming in a while. 

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining? 

I did not participate in the last jam - and I think the last time I tried to jam was ~7 years ago! During lockdown, I have been having a great time with the itch.io bundles, and now I am feeling extra inspired to make something creative.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own? 

I am a Playstation 2 era gamer who was obsessed with Morrowind (and the other TES games) and a lot of other classics from that era. Nowadays, I play a lot more tycoon/simulator games (Railroad Tycoon, Banished) and quirky indie games. I really love couch multiplayer games like Spelunky, Magicka, and Battleblock Theater.

I think my "dream game" to build is a controller-based Town Management game with local multiplayer. It would be fun to argue with other players about where you'd build the Town Hall and how to juggle challenges.

4. Do you have experience with game development? What did you do/with what engine? 

I work with Javascript and Python professionally, but I am going to use this jam as an opportunity to try Lua (possibly through the Love framework).

5. Tell us about something you're passionate about! 

I love when a story element in a game appears procedurally/naturally, like the natural play stories that people tell from Dwarf Fortress.

6. What are your goals for this game jam?

Design a playable interface using ASCII/Lua
Build something that uses a turn-based RPG combat system for a non-combat activity (cooking, crafting, persuasion, etc.)

Host

welcome steve! we've had quite a few software devs looking to try more games projects out in the past few jams and it's been really cool to see what people of different backgrounds and experiences can bring. also i adore emergent storytelling, and it's really interesting to me what people are able to do with procedural narratives as well. good luck with the jam!

Submitted(+3)

1. Hi there! What's your name? Want to introduce yourself?
Hello, my name is Roberto, I am a programmer in VB, PHP, JS, C#, I have not experience on programming games, but i am a gaming programming enthusiast and have been make small things in Unity and JS with the P5 library.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?
This is my first Jam, as I said I have any experience on programming a game, so the reason for joining to this Jam is to test myself with all the things I have been learning and watching in game development.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?
My favorites are 2D, with no category in particular. I can tell that "Link to the past", "Galaga" and "Islander" are games that make me wonder how to make my own.

4. Do you have experience with game development? What did you do/with what engine?
I have not experience at all, but I have been making small things in Unity and JS like animate a sprite, walk and jump a character, make a platform with tiles, and just like that, I have not yet make a single stage nor a game.

5. Tell us about something you're passionate about!
Programming, and test new things on programming world

6. What are your goals for this game jam?
Test myself and lose the fear of making a small videogame that will be evaluated by others.

Host(+1)

hey roberto! this sounds like the perfect jam for you!!

Submitted(+1)

I hope so. It was hard for me to join this jam buy I am in now and want to do my best.

(+4)

1. Hi there! What's your name? Want to introduce yourself?

Hello! My name is Elanor, also known as KittHaven in various places on the internet.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I haven't participated in one before. I decided to join because I really want to make a game and actually finish it. One of my problems is that I really struggle to finish things when I start them, so I'm hoping this will be fun and inspire me to keep going.

3. What games are your favourites? Did any of them inspire you, or made you want to make your own?

I like RPGs in general, simulation games... I wouldn't say anything specific really inspired me but I have wanted to make a game for a while.

4. Do you have experience with game development? What did you do/with what engine?

I haven't made and finished a game before, however I will be using the RPG Maker software and I have experience using it for small maps.

5. Tell us about something you're passionate about!

Creativity, even if I sometimes struggle with inspiration and art blocks I always find myself going back to various hobbies like drawing, fuse beading, playing with RPG Maker, writing.... I also like animals I suppose lol.

6. What are your goals for this game jam?

My main goal is just to finish a game. Even if this one uses the default RTP and for all intents and purposes is similar to loads of RPG Maker games out there, I want to prove to myself that I am capable of finishing a project and releasing it for people to play. That way future projects that are more serious and where I use custom assets won't seem so scary...
(+2)

1. Hi there! What's your name? Want to introduce yourself?

My (online) name is ¢®¡¶±¥©#, but that's hard to type, so "criptych" is fine.  It's sort of a portmanteau.  

I'm a programmer firstly, in Python and SQL to make a living, and mainly C++ and Lua for personal projects.  I enjoy gaming, too, done a little modding and cloning, but haven't quite crossed that threshold of writing one from scratch.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I meant to, entered and everything – or maybe that was the one before? – but never got anything done.  My reason for joining is stubbornness, apparently.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

My favorites are an eclectic mix; I guess I could sum up by saying I enjoy games that are challenging, but in different ways.  I love puzzle games that make you think – any of Zachtronics' program-em-ups, for example, as well as physical puzzles like those in Portal or The Turing Test.  On one hand mindless, violent shooters like Left 4 Dead, but on the other also mindful, haunting shooters like Spec Ops: The Line.  RPGs like Corpse Party that focus on exploration and story, RPGs like Pokémon that focus on combat and collection, action-adventure games like Zelda and Metroid, where exploration and combat take equal roles.  Classic arcade-style games like Geometry Wars.  Visual novels, of all shapes and sizes, that distill human interaction down to the choices we make, if we even get to make a choice.  

The first "real" video game I remember playing was (the original) Link's Awakening on (the original) Game Boy.  Did it inspire me?  For sure, but at the time I don't think I knew to what.  Later on in middle school, some friends and I discovered that QBasic Nibbles was more than just a game, it came with source code.  We modded the heck out of that thing:  added moving walls, enemy snakes, etc.   Then in the mid-90s I played Myst, whose story revolves around the idea of writing entire worlds into existence… now that was an inspiration. 

And that last paragraph dates me so much it hurts. XD

4. Do you have experience with game development? What did you do/with what engine?

Using a broad definition of "game", yes.  I've written a semi-functional, but unfinished, port of Polygon Love 2 to the PSP (and PC), by reverse engineering the resources and writing a custom engine.  But despite the 3D environment, PL2 is essentially a visual novel, so a lot of concepts from a "proper" game engine didn't really apply and so they didn't get implemented yet, making it more like an interactive tech demo.  

5. Tell us about something you're passionate about!

Programming, I suppose.  As with Myst, it's that idea of writing words (in a particular language) to create worlds.  Perhaps not always "worlds" in the same sense, but microcosms where you write the rules and get to see the patterns they produce.

6. What are your goals for this game jam?

I want to finally push myself to write a finished game.  Maybe not too original, maybe not too complex, but finished.  Anything beyond that is icing.

(+2)

6 is the same with me, init something and throw away in less than a week isn't nice.

(+3)

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

No, never participated. I just want to finally finish a game and call it mine, bad or good.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

My all-time favorite game is CT and I really like adventure games of any type, also love all Akira Toriyama works.

4. Do you have experience with game development? What did you do/with what engine?

I have a relatively good experience with programming but the maximum experience I have with game development is some clone games in Godot, I not liked it so much. I will use Haxe(not so much popular I wonder why) and Heaps("Dead Cells" was made with it) or OpenFL("Papers, Please" was made with it, probably my choice).

5. Tell us about something you're passionate about!

Programming with no doubt.

6. What are your goals for this game jam?

My objective is to learn more about creating games, finishing something.

(5 edits) (+3)

6. What are your goals for this game jam?

Finish making a game and exporting it  and learning how to draw and animate in the process + adding sounds if I have enough time.

1. Hi there! What's your name? Want to introduce yourself?

Computer Science Student who is bored. Call me Simmy. 

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I was hard core addicted to a game that shall not be named LOL!  I want to put the extra time I would've spent playing that game into actually learning the craft of making games.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I didn't participate in the last jam. My reason for joining is I want a outlet to express myself and I believe games is a good way to do it. 

5. Tell us about something you're passionate about!

I'm passionate about Japanese culture and anime. Though have not been keeping up with anime's nowadays.

4. Do you have experience with game development? What did you do/with what engine?

Currently learning Unity. Completed 2 tutorials so far.

(+1)

1. Hi there! What's your name? Want to introduce yourself?
I'm CynderQuill, and I like the masculine and feminine forms greatly.
2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?
Frankly, I'm not sure. Maybe I wanted some experience Jamming before LowRezJam rolls around? Or maybe I wanted some more structured game developing to work with.
3. What games are your favorites? Did any of them inspire you, or made you want to make your own?
The most difficult question. I kind of want to make every kind of game, really. And I owe it all to every kind of game I've played. Except for those hidden object games. I don't like those.
4. Do you have experience with game development? What did you do/with what engine?
I made what is essentially an overgrown minigame about fighting monsters and monstergirls in a dungeon and then having impolite interactions with them afterward.
5. Tell us about something you're passionate about!
See number go up very fast.
6. What are your goals for this game jam?
To make a game I've not made before, I suppose.

(+2)

1. Hi there! What's your name? Want to introduce yourself?

Hi!! My name is Ausia. I'm a graphic designer and digital artist, and I've been trying to get into game development for a few months now but felt intimidated by other jams because people are at such a high skill level already, so this seemed like a cool idea to me

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I'm joining because I really like art and storytelling and I feel like games are a neat way to convey that, also because I've always wanted to design a game but never finished any actual projects

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I love Undertale, Persona 5, 2064 Read Only Memories, and Celeste. I think 2064 and Celeste inspire me the most because of the atmosphere and storytelling

4. Do you have experience with game development? What did you do/with what engine?

I have some experience with coding in Javascript and Lua game engines but never really finished anything. I've also used Stencyl 

5. Tell us about something you're passionate about!

Art! I love pixel and digital art

6. What are your goals for this game jam?

My biggest goal is to actually finish a game

(+1)

1. Hi there! What's your name? Want to introduce yourself?

Hi I'm Michael, I write automation software for a living. I've been into game development for over 15 years, but mostly just for myself.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?\

Nope.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Probably Zelda Ocarina of time, Goldeneye N64. I think my desire to create games comes from a desire to program and solve problems. If "a game" inspired me, it's the game I'm trying to make for the last 10 or so years... It's still nothing more than an idea and I've started and given up at least 10 times. 

4. Do you have experience with game development? What did you do/with what engine?

I started with Flash back in the day, tried Unity, Unreal, Godot and GameMaker. I liked parts of all of them, but also "hated" parts. I stumbled upon LibGDX at some point and always came back to it after trying one of the aforementioned engines. It's a framework more than an engine and I like that about it. 

5. Tell us about something you're passionate about!

My family.

6. What are your goals for this game jam?

Learning to set side time for game development.
Submitted(+1)

1. Hi I'm pycho, a programmer, who recently have started practicing how to do animations.

2. Yes I joined las jam, but couldn't submit anything with my team. That's something I want to do better, maybe if I would have been more proactive my team could be more motivated to submit at least something.

3. Love most kind of games but rpgs, puzzles and vn are some of my favorites 

4. I have shared a couple of (really bad) games heare on itch. I have used Unity the most, also have other personal projects that have not show yet, some with renpy, and others with plain javascript.

5. I love most of japanese culture, mostly the anime style art. Also love doing puzzles and painting.

6. Not sure yet, maybe I can find a team (I really need to learn teamwork) or marbe I could go solo and try to experiment aoing a game with mechanics I'm not familiar with yet.

For returning jammers:

7. A jam is for learning and having a good time, do not stress yourself and also tey sharing your progress, that helps to keep the motivation 

8. Not sure, you do pretty good. Maybe help the new participants to share their daily progress on social media or maybe streams 

9. https://pycho.itch.io/marble-maze-maker this one is from last year

10. Not sure, maybe just the help for new participants to share their progress as I said earlier. Thanks for organizing this amazing jam.

(+3)

1. Hi there! What's your name? Want to introduce yourself?

Hi! My name is Morgana and I'm taking programming classes in school, but they don't give us many opportunities to experiment

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

This is my first jam and I joined because I want to  see how far I can go with creating a game starting with my very little knowledge

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

My favourite games are the fire emblem games, but I'm planning to do a platformer for this jam

4. Do you have experience with game development? What did you do/with what engine?

I don't have any experience

5. Tell us about something you're passionate about!

Dogs and all kinds of animals! Also karate and other martial arts

6. What are your goals for this game jam?

Learning a new programming language and trying to stay motivated

(+2)

1. Hi there! What's your name? Want to introduce yourself? 

Hey! I'm Gabriel. I'm from Brazil and this is actually my first Game Jam. I'm 24 and a Health Science Student. BUUUUUT, with the pandemic going on, I've got some free time to  get along with old dreams. 

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining? 

I didn't. The real reason is that I THINK(like everyone else) I have a good game idea, but I don't have the necessary skills. I hope I can deliver a functional game in time and see the feedback of the others. 

3. What games are your favorites? Did any of them inspire you, or made you want to make your own? 

My favorite game titles are the old ones. I remember how great was(were?) Super Mario, Top Gear, Zelda, Sonic, Mortal Kombat, Contra...I just like them all. I don't really prefer a genre rather than the others. But yes, a few indie games have inspired to give me a chance on this. I could cite Celeste, Dead Cells, Stardew Valley, Undertale, Hollow Knight and others....

4. Do you have experience with game development? What did you do/with what engine? 

Just hobby experiences, never published anything. I try to develop systems for my overall game ideal that I said before. So, a Dialog System, Day Counter, Player's Movement and so on... . I use Unity for my projects.

5. Tell us about something you're passionate about! 6. What are your goals for this game jam?

I could say a lot of things. But I'll stay with creating contents like videos, and histories.

For this Game Jam I want to:

- Experience how is to build a fully functional game.

- Receive the feedback of the others. 

- Feel that I reached some level above.

(+1)

Eae, cara? Tambem sou BR, muito bom saber que nao serei o unico :) 

(+1)

Hey! Massa... realmente vai ser legal ter mais alguém da pátria. hahaha :D 

Submitted(+1)

Hi there! What's your name? Want to introduce yourself?

Hello!! I'm smallcat, or Jude if you prefer. I'm just a hobbist game dev, mostly an artist (though I've never really made game assets). I'm super friendly so if you want someone to talk to, I'll be in the Discord.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I did participate last time! This time, I have a different style of game (2d platformer this time vs 3d last time) so hopefully it'll help me learn some new aspects of gamedev. I also plan on making my own assets for this one, so wish me luck! 

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

If you look at play time, my top ones are Stardew Valley and Animal Crossing. They're just too wholesome and satisfying to put down... I've always been fascinated by games as a storytelling platform, so stories like To The Moon and Night in the Woods are super inspiring to me. 

4. Do you have experience with game development? What did you do/with what engine?

I've made a couple games in a platform called Bitsy and my jam game from last time, which is in Godot. 

5. Tell us about something you're passionate about!

Cats! (obviously...) 

6. What are your goals for this game jam?

I think the main thing I'll be focusing on is assets. My plan for now is a pretty simple platformer, so I'll have the time to create assets instead of struggling with mechanics the whole time, like I did for my last game.

7. Any advice to new participants?

Join the Discord!! It's super helpful to have people to ask if you get stuck on something and it's a morale boost to be able to just joke around with everyone. It makes the whole thing less stressful.

8. What can the admins do to improve your jam experience?

I think you guys are doing great! :3 

9. What are some of the past works you've made for the jam? Show off your favorites!

The game I made last time is called Warm Kitty. It's supposed to be about a cat wrecking the house trying to get warm, but the warmth mechanic never got added (I might get around to it eventually...) so right now it's just a physics sim.  (smallcatstudio.itch.io/warm-kitty)

Submitted (2 edits) (+1)

1. Hi there! What's your name? Want to introduce yourself?

Hi guys, my name is Hertz Lenin I live somewhere in Philippines. I have been inactive due to internet problems

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I did not participate, because I am very nervous when uploading something... Trauma hits.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I have played many games and thought, hey I can make something like this.

4. Do you have experience with game development? What did you do/with what engine?

I've made unfinished games using Gamemaker and Renpy... because again, I'm very nervous.

5. Tell us about something you're passionate about!

Making stories and games, draw beginner art. I also love web development.

6. What are your goals for this game jam?

Make my game noticed and little less ugly... if I managed to get the courage to upload it.

Submitted(+2)

1. Hi there! What's your name? Want to introduce yourself?

Hi, I'm Dan. I currently work full-time and go to school part-time, pretty much filling the rest of my time with other learning, such as Udemy courses.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I did not. I've been interested in game jams for a while, but never felt I was at the point to be able to make a complete game. Now I feel like I can probably complete a small project on my own.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Journey is probably still my favorite indie game of all-time, followed closely by Flower by the same studio. Those games are beautiful and are a huge inspiration to me. Otherwise I've always been a fan of RPGs and MMORPGs. WoW, OSRS, Witcher, Skyrim, etc.

4. Do you have experience with game development? What did you do/with what engine?

Very little. I dabbled several years ago when 3D Buzz was still a thing, and only recently got back into it. I've completed the GameDev.TV Unity 2D course on Unity and I'm currently working through their 3D Unity course.

5. Tell us about something you're passionate about!

Bettering myself. The philosophy of "no zero-days" has kept me sane and productive over the last year or so. Every day, I need to do something to better myself, whether it's learning something new, working out, or even simply doing the laundry/cleaning the house.

6. What are your goals for this game jam?

I don't have a ton of time to dedicate to a game jam, which is why I chose this one--it's over a longer term, and geared toward beginners. I may only have about two days that I'll be able to work on a project for the jam, so I'm hoping to get at least a small, rough, game complete to say that I've participated. I'm looking forward to getting started!
Submitted(+1)

1. Hi there! What's your name? Want to introduce yourself?
Hello, I am Chingy. It's a shortened version of my full name. I have a dream to make something great.
I've recently started learning Unity. I am also, what most people would categorize as, a NEET. Hmm, strange way to start but, nice to meet you all.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?
I have never participated in a jam before, so I'm not too sure what to expect. I joined because I wanted to experience what all of this means.
It also seems like a good place to start working on something so that I (and the community) can gauge my ability and see how I can improve and further push myself.
I also hope I can receive some valuable tips and feedbacks from experienced developers.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?
It's hard to list down as I have many favourites. But they all fall mostly into these categories, mainly Anime, and JRPG.
Seeing how this place is supposed to be family friendly, I would just say that I'm inspired by some really great adult anime VNs, those with great writing, visuals, game-play elements, as well as a bunch of romance options and scenes that makes everything wholesome. Now that I think about it, there is a few that I can list down here.
I guess I am really just inspired by those simulation games like Harvest Moon, Rune Factory, and Story of Seasons. The characters are adorable, and gameplay is fulfilling. Other themes include those such as the Legend of Heroes series, Tales of series, Atelier series.

4. Do you have experience with game development? What did you do/with what engine?
Umm, a little bit? I followed Unity tutorials, and they provided us with assets and a step by step guide to teach us various things and that. I guess that counts (or not)?
Basically learning C# and how Unity works

5. Tell us about something you're passionate about!
Music and drawing. And playing games of course! ...
I lost my passion for the future a long time ago, but I'm starting to slowly gain it back. It was a major setback in life, but I'm starting to get back on my own feet. I play the guitar and the keyboard, and I also compose music as a hobby. I also like drawing anime related stuff. I drew and coloured my profile pic myself! It's a fanart of my favourite pokemon, Sylveon, and my favourite trainer, Mallow. It's a cropped picture of a bigger artwork.

6. What are your goals for this game jam?
Though I have an ambitious goal for my future games, I guess I should start out small.
I plan to at least learn how to make 2D anime sprites using Aseprite, and incorporate them into the game using Unity.
Maybe make a really simple track to refresh my feel for music.
And also to definitely make a finished game... a really simple one at least. I hope I can do it.


Thanks for reading! I hope I can achieve something in this game jam.

(2 edits) (+1)

1. Hi there! What's your name? Want to introduce yourself?
'Sup, the name's Revenge.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

Yeah. It ended up as a disaster last time, but this time, I plan to try again and end the jam with a better game.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Touhou. Yeah, all of them.

4. Do you have experience with game development? What did you do/with what engine?

Yep, with Godot engine. And to an extent, Warcraft III world editor which is surprisingly a pretty great tutorial for beginners.

5. Tell us about something you're passionate about!

Touhou and weebstuff

6. What are your goals for this game jam?

To try again and do better than last time.

(+1)

1. Hi there! What's your name? Want to introduce yourself?

Hey! My name is Candler, you can call me by that or my username. I just recently got into coding/game development, and am having a blast so far.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

This is my first ever game jam, I'm joining for the experience, learning opportunities, and to help my self increase the scope of creativity for myself.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

My favorite types of games are the ones that give of their own charm. Whether it be a game that's half finished but you can see what the creator was going for, or a project that was abandoned years ago but is open to play at any time. My absolute favorite games I've played are: The Stanley Parable, The Beginner's Guide (Out of all the game's I've ever played, this has brought me back so many times. Absolutely enamoured), Excellent Game by BK-TN on gamejolt. There's a whole list of games that I love mostly for nostalgic purposes (Super mario 64, SSBM, Mario sunshine, turok 2, Doom, etc).

4. Do you have experience with game development? What did you do/with what engine?

I'm currently working on a project called Blocket Ship, developing it for both PC and Mobile, has really helped me get a better feel for game development. Making it in Unity. It's a 2D game but I have virtually zero experience with 3D

5. Tell us about something you're passionate about!

Language learning, I just reached my goal in spanish about a couple months ago, I just love learning several things in general. Coding is a new hobby turned passion aswell. Loving it.

6. What are your goals for this game jam?

Maybe learn some 3D game development and use the skills I've learned from my own personal projects in other ways.

(2 edits) (+2)

1. Hi there! What's your name? Want to introduce yourself?

hello, everyone. I'm Iakoff, and this is my first game jam!

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I joined the jam for two reasons. One, because I really like the idea of being given a theme and building something -a videogame, in this case -around it. I know this jam's theme will be optional, but I'll still most likely keep it in mind when making my game -unless I really can't think of anything to do with it! Reason number two is that I want to start getting acquainted with the indie gamedev community, and because I think it will be fun to see other people's projects come to life and share my own project with them.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

My favorite games mostly belong to the RPG genre. Final Fantasy IX is my favorite game of all time, followed close by FFVI and Chrono Cross (yes, Cross!). Some of my other favorite games include Shadow of the Colossus, Resident Evil 1-3, Silent Hill 1-3, Fable I, Daggerfall, Crusader Kings II and, perhaps the outlier here, Fight Night Round 3.

All of these games have inspired me in one way or another. FFIX and VI have some phenomenal characters. Chrono Cross has one of the most beautiful OST's I've ever listened to. Shadow of the Colossus is unique in a variety of ways... well, I could keep going on and on, lol. 

4. Do you have experience with game development? What did you do/with what engine?

My, this is a long story. I've had an interest in game development for something like... fifteen years? I don't even remember when I started, anymore. I think it was trying to code a game using Perl. At some point I came across RPG Maker. The XP version was the brand new toy back then, but I never used it that much. I liked 2000 and 2003 better. I made some (very) small games with those, but never finished a full one, sadly. Still, I learned many useful things, like some notions of programming, doing non-horrible looking pixel art, stuff like that.

Eventually, I began learning programming. I started with Java and JavaScript but I ended up mostly focusing on Python. Unfortunately, not long after that I had to put my interest in game development (and all my other hobbies, really) to one side, because life got weird. Probably the reason why most of my favorite games are pretty old. But nevermind that, we're not here for sob stories. The thing is that I ended up pursuing a different career, and for some years I didn't go back to anything related to videogames, programming, etc. 

Recently, like many others, I've found myself working from home because of the pandemic. Suddenly, I had a lot more free time, so... why don't go back to that thing I really used to like? And that's what I've been doing for the last three months. I found out about the Godot engine and fell in love with it. I've been learning to use Blender (don't expect a 3D game yet, though, lol). I've been having a blast. Luckily, I seem to remember just enough not to be helpless at everything. I've been making (and finishing!) some small learning projects, and I'm feeling confident enough to challenge myself to a jam. And will you look at that! 'My first jam' is about to start! Perfect!

5. Tell us about something you're passionate about!

Creating things. Throghout my life, I've joined writing contests, I've taken art classes, I've learned to play a couple of instruments. I just love making stuff. And that is what I really like about game development: I can take all of those things and make something with them. 

Also whales. I flippin' love whales.

6. What are your goals for this game jam?

Well, I've had an interest in game development for long, but I've never showed it to anyone. Why? Because I used to think it was scary, and that my stuff wasn't good enough. I want to change that. I'm no genius, of course, but I can't get better if only I judge my work. So that's my goal. I want to just make something, be like "here, look at it!" and have people tell me why they love it and why they hate it. I know it sounds silly, but it will be a big step for me.


That's also why I wanted to join a jam. Because all the games will be made in a short period of time, none will be perfect, probably few will be complete, and I will feel more comfortable sharing my own lousy, incomplete project :) 

Submitted (1 edit) (+1)

1. Hi there! What's your name? Want to introduce yourself?

Hi. You can call me Nano, or just call me by my user name.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

This is my first time joining a jam.  I'm currently motivated to create my own interactive fiction from... something. It was just yesterday but I can't rememner anymore. Then I found this jam and thought "Why not?". I would also like to finish a game all by myself, as all my previous succesful attempts I did it with other people. I think having a time limit and a theme will motivate me better.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I love games like Harvest Moon: Back to Nature, Stardew Valley, Graveyard Keeper, etc. I also love Undertale. In general, I like games that tell a story, have a unique concept, and I can go back to play it any time I want even if I forget that I even have that game for like a year. I have wanted to get into game development for years now, even consider going to school for it but in the end decided to keep it as a hobby of sort. I want to create games to tell stories.

4. Do you have experience with game development? What did you do/with what engine?

I have used Stencyl to create a game for a high school competition once. It was very simple and we didn't get any prize. I went to a camp that taught me to make a game with Python once. I did the code with a friend. Both times the games were finished within the time limit( a few hours and a few days), but I wasn't working on it alone. They also weren't the type of game that I would choose if I work by myself. I have tried out RPG Maker(VX or VX Ace? I'm not sure) and Unity, but nothing came out of it. I just downloaded Twine today. I'm still looking around and reading about what I can do with it.

5. Tell us about something you're passionate about!

I LOVE READING! I just love it. Most of the time when I'm awake is spent reading or searching for something to read. I mostly read fanfictions right now. Other than that, I want to write stories. I have too many plots and concepts that I want to write about but never get to do because I'm terrible at time management.

6. What are your goals for this game jam?

Finish a game in the timeframe and make the story at least a little interesting. Also learning to use Twine to do things.

Submitted(+1)

1) I'm David a software developer getting into game dev.

2) Nope, just want to find an excuse to practice on a schedule

3) Adventure games like Full Throttle. The Chzo Mythology, Sam and Max. Jedi knight 2, Half life 2 ,Outlaws. I always wanted to make my own adventure game or FPS. So far haven't.

4) So far I've published 2 games. One was for a game jam. The other was a personal project. Both made in Unity. I've dabbled with RPG maker and using extensions. Also played with Godot before.

5) I like games that you can learn about their world outside of exposition

6) work on polish and make a mouse focused game

Submitted (1 edit) (+1)

1. Hi there! What's your name? Want to introduce yourself?

Hi my name is KID0MY and that is my first time making a game and participating on a game jam. I hope to have fun making games 

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

i didn't participate from the last competition because i haven't heard of it  .

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

my favorite is Hotline Miami but the game that inspire me to start  making games was FEZ , the film Indie Game The Movie and the indie developer Takorii (http://takorii.com). 

4. Do you have experience with game development? What did you do/with what engine?

I know a C# and Python and to create my games i use Unity

5. Tell us about something you're passionate about!

I am passionate about how just one people can make really meaningful games.

6. What are your goals for this game jam?

Try to make a game that works and share with the other participants my experience. 

Submitted(+1)

1. Hi there! What’s your name? Want to introduce yourself? Hi, my Name is Nate. I’m currently a JavaScript/C# developer, who enjoys video games. I’ve been a hobby game developer for a while now, but haven’t really completed anything. I enjoy being creative and finding creative solutions to problems. I’m really hoping to be able to have something to show for it.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what’s your reason for joining? I’ve entered less than a couple of Game Jams but not this one, but have never been able to finish any of the projects.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own? I enjoy a wide variety of video games with the exception of horror genre. Whenever I play a game, I’m always thinking about ways to change the game or thinking about why it was such a great game.

4. Do you have experience with game development? What did you do/with what engine? I’ve done a couple of projects, but the scopes always got away from us.

5. Tell us about something you’re passionate about! I’m always passionate about any sort of media you can imagine, especially video games.

6. What are your goals for this game jam? My main goal this game jam is to submit a finished game. My secondary objective is to make the game fun and artistically pleasing.

(+1)

NEW JAMMER HERE!!! 
1. Hi there! What's your name? Want to introduce yourself?

Hi I’m Madipup, aka Madi! I’m a digital artist of nearly 10 years, and game design is a huge passion of mine.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I have never participated in a jam before, and I plan on making this my first one! I want to get experience making a game on my own, instead of constantly procrastinating and being intimidated by programming. 

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Undertale, Stardew Valley, and FEZ are the games that made me really want to become an indie developer. They sparked something in me that no other games made me feel. 

4. Do you have experience with game development? What did you do/with what engine?

I have a little bit of experience with Clickteam Fusion. I made a small game on the Google Play store. However, the engine I want to use and I love is Unity.

5. Tell us about something you're passionate about!

I am passionate about the way games can inspire others to learn and make their own games. I want to be a light in someone’s life. I also love the way games can make someone feel. It’s like an interactive story book in my opinion. 

6. What are your goals for this game jam?

My goals and intentions are to gain experience and complete my first game within a deadline. I want to move onto other jams and projects and continue to keep learning after this. 
Submitted(+1)

1. Hi there! What's your name? Want to introduce yourself?

Hi! My name is Fatima, but I also go by Silly online!

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I did not participate in last year's game jam, but I did participate in another one back in the Summer of 2018! I tried to make a platformer game and tried to make a level but... didn't really worked out b/c I had no idea what I was honestly doing on Unity lol. 

I'm coming back to this jam to develop a Twine visual novel instead (easier and honestly my favorite to do!) to develop a world for my characters!I've created some Twine games and they've been super fun to make and I wanna make more of them! What I plan on doing better is learning how to manage my time better and also learn a little bit more about what Twine is like so that maybe... I can play around with certain things in it and make my game more unique!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I like all kinds of games from platformers (Super Mario), to Adventure (Legend of Zelda),  to fighting games (basically any Dragon Ball Z game). I have been getting into visual novels recently (like Serre, Butterfly Soup, DDLC, etc.) because I love the various outcomes you can make with every choice you make.

4. Do you have experience with game development? What did you do/with what engine?

I've dabbled with Unity but I'm not very confident in my skills to make a game on it so I just stick to making games on Twine. I made a Twine game for my Senior Media Project last year called "pythia_logs" which you can check out on my page!

5. Tell us about something you're passionate about!

I LOVE ART!!! And I love talking about shows and media I'm into! And I adore my characters a lot!

6. What are your goals for this game jam?

My goals for this game jam is to complete at least two routes for my game.

7. Any advice to new participants? Remember to pace yourself, know what your skillset is, and keep the scope of your project in mind when working on it.

8. What can the admins do to improve your jam experience? Provide more resources to tutorials on game dev/game design programs?

9. What are some of the past works you've made for the jam? Show off your favorites! I do have a dev blog of the game I tried to make but I never made a demo for it. I hope to make one for it someday. Here's a link: https://fates-journeydev.tumblr.com/

Submitted(+1)

Hello, new jammer Melon here.

Reason for joining: I've been lurking this series of jams for a while, but this is the first one I've had time to participate in. Game jams I've been in before have been really fun, and I'm sure this one will be too!

Favourite/inspiring games: I'm a big fan of strategy games, particularly RTS. I'm also fairly big on TT/RPGs, visual novels, or anything with a compelling story. My inspiration this jam is some of the various TCG from my childhood (like Pokemon, Yugioh, or mother-of-all Magic: The Gathering!) and to a lesser extent autochess.

Past experience: I am just a hobbyist, so have mostly made fangames(using things like RenPy/Twine) and game mods(mainly Blender 3D) in the past, and I am now trying to move into more original content.

Passion: I am a musician by trade, and it's almost always what I find most compelling in a game.

Goals for this jam: For this jam, I will be trying to make a TCG/CCG. My goal here is to expand my horizons a bit and try to get into the number crunching of a game, and what systems might make it strategically interesting, without worrying too much about wrangling software (I am very clumsy with code, despite my efforts) and the various tricky problems that come either with AI or with multiplayer/online play. 

(+1)

1. Hi there! What's your name? Want to introduce yourself?

Hi I'm Meezlo! I am a first timer trying to make good use of my free time.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I didn't, but recently I've tried to get into coding because it has always been an interest of mine, and now because of the field of work I want to go into, I figure learning new skills like this is beneficial.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I've always loved creepy indie games (Fran Bow, Sally Face, Alice is not Dead etc.) , but I also appreciate pixel games (Undertale, Please Don't Touch Anything etc.) and games that are more story/text based (West of Loathing).

4. Do you have experience with game development? What did you do/with what engine?

I don't have any real experience but I've been playing around with Game Maker for a little while and am really psyched to try more!

5. Tell us about something you're passionate about!

I love art and animation. For the profession I'm going into, it seems like games are a large part of the industry. I draw almost all the time and make stories just as often.

6. What are your goals for this game jam?

To create a game that I am proud of and that is visually interesting.
(1 edit) (+1)

1. Hi there! What's your name? Want to introduce yourself?

Hi, I don't want to say my name for reasons, but you can call me ataby, and I don't know how to indroduce myself so... no, sorry.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

No, it's the first game jam I try. I joined it because every single game I worked on I just gived up, so this time I want to complete a game for once in my life.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I really like Metroid and Mega Man X, they inspired me, and my inspiration made me try doing fangames and stuff, so I started learning programmation. And now, 2 years later, I'm here.

4. Do you have experience with game development? What did you do/with what engine?

Yes, I have experienced 4 engines, Unity, Game Maker, Clickteam Fusion and Construct. I don't know much about Unity and GM, but Clickteam and Construct are the ones I mostly use. Principally Construct 3, is the one that I'm using for this jam.

5. Tell us about something you're passionate about!

Drawing, I really like making my ideas come true in the paper, drawing make me feel relaxed, and know that the idea that I had and added it to the paper will be there forever, calms me. And of course, games.

6. What are your goals for this game jam?

Learn to focus on a single project, and learn more programmation.

Sorry if it was to simple, It's my first time doing this

(+2)

1. Hi there! What's your name? Want to introduce yourself?

Hi, my name's Alexis. Living in the US and recently graduated college, hoping to be a successful (or at least published) writer sometime in the future but first I have to get through my issue of having too many ideas and not finishing any of them D:

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?
No. I'm joining this jam because I've been meaning to make a game for a while now but have been struggling with sitting down and actually getting beyond the concept stage, so hopefully having a deadline that I didn't set myself will be just the thing to kick me into gear. I also want to eventually get into the game industry, but I have nothing to show for my work and this is probably a good place to figure out if game design is really for me.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?
I really love RPG games, and my all-time favorite is Dragon Age: Origins, but there are a ton of close runner-ups. Really, though, I'll love any game that can make me cry or leave an empty hole in me when I've finished it, and ones that put heavy emphasis on story and characters. I'd say the Dragon Age series and The Witcher 3 (and pretty much any series where even small choices can matter) have inspired me the most due to how much your choices can impact the story or world or how people respond to you.

4. Do you have experience with game development? What did you do/with what engine?
What little experience I have is from messing around with Twine and the Choice of Games' ChoiceScript

5. Tell us about something you're passionate about!
Video games! Question 3 was actually hard for me to answer fully because I have so many favorite games and so many games inspire me and if I went into detail on that question then this whole thing would be too long. I'm also really into fantasy because the possibilities of what can exist are endless, and I love all the things that people can do with magic.

6. What are your goals for this game jam?

To finish a game, or at least to get halfway done with one, and to actually just sit down and do it at all.

Submitted

Yesss, a Dragon Age fan! If you don't mind me asking, what's your favorite origin? I think mine is mage but I still haven't done all of them, though overall my city elf is probably my favorite warden I've had.

I don't mind at all! I haven't played them all yet either, but so far I think mage has the coolest origin story, too. I get the feeling though that once I get around to playing through a dwarven commoner that might change. My favorite warden and the one I keep replaying is my human noble, but tbh I'd rank that origin as the most boring compared to the rest.

Submitted

Oh nice. I've always wanted to play a human noble but I can't decide if I want her to be queen or to stay a warden with Alistair (I know DA fans are divided over him but I'm squarely in the pro column). My last warden was actually a dwarf commoner and I would definitely recommend it. Orzammar and the deep roads are usually some of my least favorite parts but it really gave them a new dimension for me.

I'll be looking forward to seeing what you do for the jam!

I always stay a Warden with him, but also I think it might help if you know whether you're going to harden or soften him. I always feel too guilty to make him king when he's softened. And yeah, I can imagine how different Orzammar stuff is when playing as castless, so I'm excited to eventually get around to doing it.

I'm also looking forward to what I'll be doing;;;; I have no idea, but I'll figure it out! Hopefully. And I'm interested in seeing what you end up making!

Submitted(+2)

1. Hi there! What's your name? Want to introduce yourself?

Hello, it’s nice to be back! I’m Kayleigh, a combination illustrator/game developer, recent MFA graduate of CCAD (Ohio, USA), and self-identified soft egg. I use she/her/hers pronouns.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I had every intention of participating in the Winter 2020 jam. Shortly after posting to the intro Q&A thread, my mental health (and productivity) took a nosedive amidst working on my Master’s thesis. Now that things are settling down post-graduation, I’m hoping to be more active in this jam...and I really look forward to making something fun with all of you!

This time around, I plan on developing a little interactive toy of some sort. I have a nasty habit of over-complicating my projects, so starting small and limiting my initial scope should hopefully curb that impulse.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I enjoy playing cozy, casual games like Animal Crossing the most, but will reach for a cute RPG or platformer every now and then. A couple titles I keep in mind when making my own include “Hamtaro: Ham-Ham Heartbreak” (GBA) and “Tearaway” (PS Vita). The simple minigames and pixel styles you find on Tamagotchi or other digi-pet toys have also been a major influence.

I’ve been inspired by Louie Zong’s musical toys here on itch, particularly dream.piano & guitar friend! His illustrations, animations, and music have this super-relaxing aura to them.

4. Do you have experience with game development? What did you do/with what engine?

I worked with RPGMaker MV and bitsy to release a couple games in the past, and briefly tried out Unity 3D with Blender for a small VR project. 3D modeling is quite out of my depth, so I currently use Unity 2D and Fungus (a Unity plugin) to implement custom assets and develop games. I tend to go solo with jams and make everything myself when it comes to assets...art, sprites, animation, music, the whole kit and caboodle.

Aseprite has been handy for my pixel work, which I highly recommend if you’re looking to streamline your animation/sprite-making pipelines!

5. Tell us about something you're passionate about!

I journal quite a bit these days, and I really enjoy it! I have a sizable collection of stationery, stickers, acrylic stamps, washi tape, and cute notepads...so checking in with myself via pen-and-paper helps keep the stash manageable.

6. What are your goals for this game jam?

* experiment with UI, interactivity, & sound design

* keep an up-to-date devlog & connect with other jammers

* submit a polished digital toy!

Submitted

You may be pleased to learn our jammers have declared this jam's unofficial theme is Egg! (via the discord)

Submitted

Oh man, that's great! Thanks for the heads-up, Melon!

Submitted(+2)

1. Hi there! What's your name? Want to introduce yourself?

Hey! I'm Justin (he/him). I'm, uh, extremely bad at talking about myself?

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I've never participated in a jam before and honestly always thought it was something "real devs" did, but I was clicking around here and saw this one and decided to take a big swing. I'm terribly intimidated but it's been fun and sort of comforting to read all these introductions and already feel a bit of kinship with other beginners here.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Well, I could easily go on waaaaay too long on this one, but I'll try to keep it brief. Legend of Zelda was my favorite series for a long time, but was eventually supplanted by anything BioWare (yes, that includes current BioWare; Andromeda was awesome and no one will convince me otherwise). At this point though I'm usually more excited about indie stuff than anything, and Supergiant is probably my favorite developer. Transistor is absolute perfection, and the ending makes me cry. Recently Celeste has totally blown me away, and yes I know I'm super late to that party.

4. Do you have experience with game development? What did you do/with what engine?

Years ago I found this program for making text adventures called Quest, and that got me rolling with the idea that I could actually make a game of my own, like I'd been dreaming about since I was six. From there I got into Twine, Clickteam Fusion, and a bit of Ren'Py, but I never really finished anything. I suspected for a long time that Unity was where I was headed, but I didn't feel ready for it. Nor did my computer, when I at one point downloaded it and it took ten minutes to start...yikes. A year or so and four times as much RAM later I'm finally getting going with it.

5. Tell us about something you're passionate about!

Almost anything creative. Music, writing, art, and about a hundred other things. Most of all right now I think probably worldbuilding. I've been working on the fictional world of my dream game for years, with multiple continents, tons of cultures, hundreds of years of history, a dozen different made up languages, two different forms of magic, and so many secrets to slowly reveal. Also at the moment I'm extremely passionate about the Haru Nemuri album Haru To Shura. And my cats.

6. What are your goals for this game jam?

To start to get a handle on Unity by putting a little bit of pressure on myself. I've always done better when there's an element of commitment to a project and a deadline. Of course sometimes I also fall apart for the same reason, so it's a bit of a die roll, lol. I'm also not a super social person naturally and it's good for me to do things with other people once in a while.

Cheers, everyone!

(+1)

1. My name is Daniel. I'm not going to include my last name.

2. I did not participate in the last game jam. I am joining this jam so I can get better at programming. Also might start improving my modeling at this jam because my table looks like two staples stuck together.

3. I like all things equally except sports games. Those are not my taste. Actually, it was a friend that got me to study games and how they work (not from programming but looking at what happens) I then started studying games on Roblox. I made mental notes about what works and what doesn't

4. Yes, I have plenty of experience with Roblox LUA and wanted to learn more about the coding in Unity. I watch a tutorial, see what they do, and replicate it.  I then try to go by memory about what to do. If I don't remember, i go back to the tutorial. Mindset is key :D

5. V I D E O   G A M E S.

6. To make a working game that has cool mechanics and feels good. I am not worried about art. That is something that I can learn another time.

10. multiple themes is something I don't see. I wonder if you can do that?

(+1)

1. Hi there! What's your name? Want to introduce yourself?

My name is Jmar. I'm a self taught dev from watching youtube videos!

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

This is my first time joining a game jam and I hope this helps me have the skill of finishing games because I have never finished any of my past projects :(

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I like precision platformers like mario and celeste but also puzzle games at the same time.

4. Do you have experience with game development? What did you do/with what engine?

I started my dev journey using the Unity engine but later on switched to the Godot engine because I figured out that I like dynamic programming languages better!

5. Tell us about something you're passionate about!

I want to release my first game within this year that I am happy about :)

6. What are your goals for this game jam?

My goal for this jam is to be able to finish my first project.

(+1)

1. Hi there! What's your name? Want to introduce yourself?

I'm Jon, or JohnnyJones. I am a recent college grad with an engineering degree that I am not sure I really want to use.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I haven't finished a game despite multiple attempts. I think I might just need a kick in the pants and some more knowledge to get me over the hump.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I like games where mechanics and story work together instead of being separate. Games like Hollow Knight, Rimworld, Dark Souls, FTL, etc.

4. Do you have experience with game development? What did you do/with what engine?

I have some limited experience making games in GameMaker and Godot. Godot is what I'm currently using because it seems to be a good bridge between GameMaker's more limited programming language vs something like Unity or Unreal, which I have found daunting.

5. Tell us about something you're passionate about!

I llove games with good music. It can make or break an experience. I am somewhat of a musician myself, but I am not a good writer (maybe something I can work on).

6. What are your goals for this game jam?

I want to learn what it takes to actually finish a game and bring everything together.

(+2)

1. Hi there! What's your name? Want to introduce yourself?

I'm Kyle , 

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I didn't.  I only started learning programming a few months ago.  

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

My favorite games include Cave Story,  most of the Platinum game series, and RPG's like the original Paper Mario.  So naturally I'm making visual novels. 

4. Do you have experience with game development? What did you do/with what engine?

I've played around with Renpy, but haven't completed anything yet. 

5. Tell us about something you're passionate about!

Stories!  Especially with LGBT characters!  I am an absolute Lore Whore and story nut. 

6. What are your goals for this game jam?

Create a fully playable original VN/Adventure game.  Or at least a flushed out demo. 
(+2)

1. Hi there! What's your name? Want to introduce yourself?

I'm (at this point only formally) a CS student and I normally work with Kubernetes. Also English is not my native language and I'm trying my best, but sorry in advance for any language mistakes.  They're not a result of laziness.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I've never participated in any game jam before.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

My favorites are the Mass Effect and The Witcher trilogies (yes, both as trilogies, I don't count Andromeda). But I won't use them for inspiration now, because I want to keep the scope reasonable :)

4. Do you have experience with game development? What did you do/with what engine?

I've once made a game as a student group project, using Unity. The game itself was barely playable, but making it helped me discovered how much fun game development can be.

5. Tell us about something you're passionate about!

Music and music festivals.

6. What are your goals for this game jam?

To finish a small game on my own.
(+1)

1. Hi there! What's your name? Want to introduce yourself?

You can call me Pseud. I'm 22. I have ADHD. I'm terribly nearsighted and currently have no glasses, so reading is very squinty right now and I don't anticipate being on the forum very often.


2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I joined this jam because I'm a bit bored, I'm having trouble holding myself to self-set deadlines, and I want to finish a creative project to get that sweet, sweet dopamine and validation.


3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I've sampled so many games that it's hard to say what exactly inspired me to make one for myself. It's kind of a cumulative effect from thinking games are neat since I was a kid. The games I've stuck with and/or keep coming back to include the Animal Crossing games, almost any Legend of Zelda games, DDLC, Minecraft, Bioshock.


4. Do you have experience with game development? What did you do/with what engine?

I've tinkered with Python and Ren'Py before, but never made something meant for other people to play. About as far as I've gotten before is making a shark trivia quiz in Python, and sticking my childhood scribbles in Ren'Py for "teh lolz" (as I'd probably put it then).


5. Tell us about something you're passionate about!

I'm not sure what I'm passionate about because ADHD hyperfixations come and go so quickly, but a pretty general theme is video games. The current aspect I'm fixated on is that video games are a medium, not a genre, and that some of my favorite games come from matching up themes and mechanics that aren't expected. Kind of like fusion cuisine, I guess? 


6. What are your goals for this game jam?

Reach into the void, pull out a game that is finished, and put it on Itch for other people to play.
(+1)

Hey, just signed up for the game jam :) 


1. Hi there! What's your name? Want to introduce yourself?
Hi, I'm Melanie from Germany. I have a background in IT but never have done game developing or similar. In my free time I like to draw and paint (analogue and digital) and have lots of story ideas. I did some Unity basic coursesbut have near to no idea what I am doing :D 

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?
This is my first jam, I like to have a timeline for creating a game and get some feedback. 

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?
I love horror games (Layers of fear is epic) but also like atmospheric walking simulators, puzzle games and Point&Click. Firewatch did inspire me but also e.g. Caligo and The First Tree.

4. Do you have experience with game development? What did you do/with what engine?
Just really (!) basic experience in Unity with Playmaker.

5. Tell us about something you're passionate about!
I love to create stuff (writing, painting,..) and
to convey feelings and emotions with athmospheric animations and fitting music.

6. What are your goals for this game jam?
To have a functioning small game :)

(+1)

1. Hi there! What's your name? Want to introduce yourself?

I'm Mark :)

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I joined because I need to learn Unity for an internship I'm beginning in about 2 months, and I work best under pressure and in a community.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I think my favorite games are Animal Crossing and the Lego Harry Potter series :0 but it's mostly games from developers like Porpentine or Brianna Lei that I find inspiring!

4. Do you have experience with game development? What did you do/with what engine?

I have no experience, unless you count using GameMaker for a Technology Student Association project when I was 11 :^)

5. Tell us about something you're passionate about!

telling stories!! also pretty colors!!!!!!

6. What are your goals for this game jam?

To get a handle on what Unity is and what I can make with it, as well as improve my modelling skills in Blender 3D and learn how to use both software programs together.

Deleted 152 days ago
Submitted(+1)

Hey fellow late-introducer :D

Just wanted to wish you good luck, I remember how hard it is learning to program but it's so worth it in the end. You'll do great!

Submitted(+2)

1. Hi there! What's your name? Want to introduce yourself?

Hello! So "Team Shave" is made up of me and my boyfriend ([Sh]ell and D[ave], see? Hilarious I'm sure). We're pretty nerdy and both enjoy learning new things, this seemed like a fun way to spend some time together.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?
No this is the first time for both of us. We're joining the jam because deadlines help to stay productive, and also because it's just more inspiring to do things along with other people! This jam specifically because we're beginners and most others sounded a bit scary ;)

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?
I love games that are a bit more chill, puzzlers and story-driven experiences. Anything that gives you a sense of exploration without requiring mad gamer skillz. He loves Metroidvanias, so we're going to try and meet in the middle somewhere for our first project together!

4. Do you have experience with game development? What did you do/with what engine?
We're using Unity for this project because it just seems like an easy platform to get started with and has a solid helpful community. So to that end, I've been learning the basics of the engine for about a month. He's only been learning Unity for a couple of days, but has released a game once before (for the Spectrum Next, of all things!). That said, we're both coders by trade so a lot of the concepts come easier to us than to a lot of beginners, plus I have graphic design experience and he's a talented writer.

5. Tell us about something you're passionate about!
I suppose there's no point saying gaming here, since that goes for all of us. But it is a shared hobby and we really enjoying "playing" together even if that means one of us controlling a single-player game while we both give input on where to go or what to do next. Other than that, I'd say a primary passion for both of us is making things, and learning new skills that help with making things! Various crafts, woodwork, 3d printing, we tinker with all sorts of things really.

6. What are your goals for this game jam?
Honestly just to have a fun time creating something together and learn some new things. Game-wise I suppose the goal is to have a completed project that is very small scale but reasonably polished. Bonus points if it makes us laugh.

Submitted(+1)

1:  Hi there I'm PotatoJezuz, formally known as StabbyJoe1228.  And I'm late! lol

2:  not last jam but I was here in the 2018 summer jam, I made a  little game called The Scenic Route. I plan on doing everything better this year and expanding into 3D for a change. I want to start doing game development for a living so I'm hitting up all the game jams I can to get practice in.

3:  I love the S.T.A.L.K.E.R. games, mostly Call of Pripyat. I like Kerbal Space Program. I've also grown quit fond of Company of Heros, lately.

4: I've been making games on and off for about four years now. I've really only used the Unity engine. I tried UE4 for a bit but I just felt more at home in unity. You can see what I've published here. (hint it's not much)

5: I love to sing, I love Astronomy and all things space! and of course I like video games.

6: I want to Improve my workflow, and generally get better at making games.

7: Failure is the best way to learn. Don't feel bad if somebody say's "I don't like your game because [fill in the blank]" if you find their point is valid, then avoid doing that in the future. Else it's not valid, then tell them you're sorry they feel that way. Also, your first games probably aren't going to be good, that's okay, my games STILL aren't good. but don't let that get you down! one of these days we're gonna make something to be proud of! just you wait.

9: see question #2.

Submitted(+1)

It's the vegetable messiah!

Submitted(+1)

Tis' I! the Savior of dirt apples! lol

(+1)

1. Hi there! What's your name? Want to introduce yourself?

Hello I'm mj... Sorry I don't do well with introductions

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I joined the jam because I was really interested in game development and I wanted to see how well I can do on my first time.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

It's pretty difficult to say since I don't have any, ONE game that I like in particular... I think all games are unique in their own way.

4. Do you have experience with game development? What did you do/with what engine?

I have completely no experience in game development, well maybe a little when it comes to code but that's about it.

5. Tell us about something you're passionate about!

Making stories and learning more stuff

6. What are your goals for this game jam?

My goal is pretty much simple, make a game and maybe learn new stuff and get more experience.

(+1)

1. Hi there! What's your name? Want to introduce yourself?

Hey hey everyone little late on the introduction but whateves.. My name is Melissa and the profile names RetroSpace im just here to participate and try making a top down shooter for the first time and yeah ... Great to meat all of yall

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

Sadly no ... but the community is so nice ill defnitly join next time again

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I enjoy any fast pace game that get the blood pumping you know!! like Borderlands and stuff like that . It did inspire me to create this fast pace 2d game yeah

4. Do you have experience with game development? What did you do/with what engine?

I have some good coding experience and i use both Unity and Godot engines but am leaning more towards Unity 

5. Tell us about something you're passionate about!

I love this programming gig and also enjoy art and some lit dubstep!

6. What are your goals for this game jam?

Gonna make a fast pace top down shooter with unity for the first time and TRY making some good music for this game. Dont hate if your ears dont make it tho 

Submitted

Welcome Melissa! A bit late there

(+1)

1. Hiya, online I go by LadyMurasai, but in real life I'm Brenda S. My skillset is in character design, but I'm taking the time to learn how to code.

2. I didn't, so this will be my first. Going into this jam with the intention of finishing a game and telling a story. 

3. Fan of classic JRPGs (FF9, Breath of Fire 4, Suikoden, Legend of Legaia, Legend of Dragoon, Mother, Chrono Cross, Xenogears...I have too many favs.) Influenced by Xenogears and FF6 when it comes to storytelling, Legend of Legaia/Legend of Dragoon/Chrono Cross when it comes to combat, and Persona 3-5 when it comes to graphic design. Ultimately, want to create my own though. 

4. I don't have much experience in game dev, so I'm starting with learning on RPG Maker (tinkered with it when it came out on PSOne so it was natural to attempt some progress on pc).

 5.  Creating is my passion. Its what drives me. 

6. Finish or have a starting point for a game that I would love to have done to completion.

Submitted

Another late introducer i see, nice to meet you Brenda!

(+1)

Hi! I know it’s a bit late to reply to this introduction post, but I figured I would anyways! It’s a bit long, but any feedback or advice will be immensely appreciated :)

1. Hi there! What's your name? Want to introduce yourself?
For my game development presence, I’m known as Rodulane, a name I came up with a while back for the game Wyvern, but I plan on using it as my alias for my “professional” game projects.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?
I have never participated in a game jam before (this is my first), and my reason for joining is to motivate myself to make a game by being part of an event like this. I’ve wanted to work on making games for a while and have recently been learning to develop through Pico-8, and it’s been a very great experience so far! (As such, I plan on developing through Pico-8 for this jam).


3. What games are your favorites? Did any of them inspire you, or made you want to make your own? 

My favorites (which I highly recommend) are Hollow Knight, Celeste, Stardew Valley, Fran Bow, Oxenfree, Circa Infinity, Circle Affinity, Ecco the Dolphin, Terraria, Wuppo, A Dark Room, Wyvern, Data Wing, Thumper, Severed, Bastion, Wave Wave, Million Onion Hotel, Vignettes, Atomik: RungunJumpgun, Superbrothers: Sword and Sworcery,  Continue?9876543210, Oquonie, Rule with an Iron Fish, and Rymdkapsel.

Each one of these games receives my highest recommendations, especially Celeste which is what introduced me to Pico-8 development. Each game mentioned has influenced me in its own unique way, specifically making me lean toward game development in the minimalist yet psychedelic game genre. I’d like to make something that catches people’s eyes but still has a rich story that is open to be interpreted but that doesn’t have to be interpreted in order to be draw into it.


4. Do you have experience with game development? What did you do/with what engine?
I have minimal experience in game development. I have much experience in coding and storytelling  but lack much experience in artwork and music. 
Over the past week or so, I’ve worked on learning how to use Pico-8, my current engine of choice. The restricted environment it provides really helps me not feel overwhelmed by the game development process, and the community surrounding it is undoubtedly one of the best communities I’ve ever been a part of.   My goal with development for Pico-8 is to test many, many smaller ideas and then once something worthwhile sticks, I plan on using another engine to expand the game’s capabilities for it to reach its potential. By developing through Pico-8, I think it’s easier to not accidentally “overdevelop” the games, just because there’s so many restrictions.


5. Tell us about something you're passionate about! 

I love “relics of the past!” Although these things are out of my era (i.e. I didn’t grow up with these things since they fell out of widespread use way before me), I’m very passionate about things like Typewriters, VHS, BetaCam, etc. I also love classic bands like the Beatles and Pink Floyd and sort of wish I was alive during those times (but the time we live in now isn’t terrible either!) 

Part of what I’m currently studying in university is electrical engineering and product design, and I really enjoy thinking about how I can incorporate “old technologies” into newer ideas. Perhaps this passion will incorporate itself into my development of games as well.


6. What are your goals for this game jam?

To make something! Doesn’t have to be the greatest thing in the world, but something that gets me to work on my game development skills and inspire me to keep on creating. And if I meet a few other aspiring game developers too that support me along the way, that’s a great bonus too!


10. Bonus: Got any question suggestions? Let us know for next year!

Maybe ask something fun like “if you had to replace one item that you use regularly with something that was used regularly ‘back in the old days,’ what item would you switch with what?”

Looking forward to being part of the marmalade jam!

Submitted

Nice to meet you Rodulane!

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Wow that’s very nice especially for doing all that on your first day! Also, not sure if you’ve heard of Pico-8, but it’s a Lua-based “engine” (technically a fantasy console) that’s also on option, if you still want to try Lua. Also, very nice job with your Aseprite graphics, it’s a great program that I have, but I really should use it more often...

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Submitted (1 edit) (+1)

Hi everybody! You can check out my recently-made game in here: https://nestorherre.itch.io/fountainoflife

1. Hi there! What's your name? Want to introduce yourself?

My name is Néstor and I'm from Colombia.  Glad to be here.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

This is my first game jam, started playing around with Godot a couple of weeks ago and decided to try making a full game. 

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I used to play a lot of games but nowadays I rarely play; currently intersted in making them. I enjoyed mostly platformers, topdown arpgs, 2.5d rpgs and mobas.

4. Do you have experience with game development? What did you do/with what engine?

I developed 2 games around 8 years ago for a college assignment. Used android and coronasdk. 

5. Tell us about something you're passionate about!

Passionate about self development and achieving the best self that I can within my life.  Martial Arts practitioner (currently Muay Thai). 

6. What are your goals for this game jam?

Finishing a game within a reasonable scope that I'm satisfied with, learning more about godot engine, practice programming and achieve a high rank! I already completed the first 3 goals, waiting for the last one. 

Submitted(+1)

1. Hi there! What's your name? Want to introduce yourself?

My name is Dawud Mendez, I'm a software developer from Argentina. No experience with games, this will be my first one.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I didn't participate. I want to reach the goal of developing a videogame, albeit small. I think I game jam helps me keep the motivation as I have to compete and meet a deadline.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Platform games are my favourites. Super Mario Bros 3, Adventure Island, Crash Bandicoot (the first three). I wanted to do something like Mario.

4. Do you have experience with game development? What did you do/with what engine?

No experience. I tried some times but never advanced much.

5. Tell us about something you're passionate about!

I like programming in general. I love how old video games look, I spent my childhood playing NES and Sega Genesis.

6. What are your goals for this game jam?

Just to have fun and prove myself that I can create something.
Submitted

Just finished my game and published it here: https://dawud.itch.io/gameribaldo

Submitted(+1)

1. Hi there! What's your name? Want to introduce yourself? 

Hello everybody, my name is Pasha. I am beginner game designer from Russia. I just finished my master's degree in China, and now trying to find job in game industry. I'll hope I can make something to this 3 days, but if not, I'm just glad to join this awesome jam. Good luck for all, and hope it's gonna be fun.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining? 

I've never participated in jams before, but I've watched a lot of videos about them. Finally, I decided to participate myself. I hope this will give me a lot of new experience. 

3. What games are your favorites? Did any of them inspire you, or made you want to make your own? 

Legacy of Kain series forever in my heart. I hope someday Square enix will make the next part or remake of the series. I'm also a big fan of Arkane studio games. Dishonored and Prey was really awesome

4. Do you have experience with game development? What did you do/with what engine? 

Actually, not so much. I followed some gamedev tutorials and courses, but I think I need more practical experience 

5. Tell us about something you're passionate about! 

Drawing and little bit sculpting. I'm also trying to develop as a graphic designer. Currently creating t-shirt designs.

6. What are your goals for this game jam? 

My main goal is finish the game in 3 days. I plan to create a simple game about space to learn about how unity works.