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Here's my thoughts over it :

- It's fun. Real fun big fun kind of fun, everything's responsive, I spent about half an hour in it and could easily have spent more
- It's hard. Punch hitbox is very small (too much for my taste), there's no HP regen, HP pool is small and it's easy to chain mistakes.
- By opposition, magic can be used to cheese stuff
- Cant buy the skill in the tutorial (not enough money)
- Not sure if it is explained in the tutorial that roll makes you go through enemies ? I kept getting blocked by them before I figured that out.
- Cosmic arsenal can be cast without MP, locking you into the casting pose without being able to cast (roll cancels it out)
- lack of HP regen makes the game a bit unfair (I feel like there should be one at least after you clear out the boss)
- Ran into a level that was all green with no displayed geometry, looked like it was a bug ?

(4 edits) (+1)

I never considered that you could get hit in the tutorial and loose points, lol.

Ill fix the both the cosmic arsenal issue and make the tutorial items cost 0 points, ive encountered the green room bug ill see if i can fix it.

Edit: The green room bug was caused because for some reason i saved that level twice with a slightly diferent name (dampPlat1 -> dampPlant1), and since i created it before autotiling was implemented the "inside of the level object" that floodfills to check what parts should be autotiled wasn't included on the level.

Edit 2: Uploaded new build with all of the bugs mentioned fixed.


Thanks for playing.