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- I had thought about charging while running, but I found it more catlike to slow you down to walking, as they do.

- You can hold the action button to tighten her controls up. I'm probably going to increase her interaction range as well as show it somehow pretty soon.

- The cat's dog? You mean her jump? Her fall speed is slightly strong for a game like this, but that's to be a bit more cat-like.

- It's understandable. This is actually my first time designing a boss you fight passively so I'm not all there yet.

- Will do. I'm introducing a new form next work so it'll open up more stuff!

I mean in the end its up to you, but imo you are not making a cat simulator so getting that platformer jump right will be key. But it depends on taste i guess and if it works for you go with it.