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(+1)

WHAT?! Did I die?? I think I missed it, but it was still an engaging experience. I was invested enough to play until the end and try to figure out where I was or what I was doing. I also thought it was a super neat touch to have the beginning section bring the player back to the main menu. I didn't get it the first time, but I thought it was kinda cool once I realized. I think you built some useful systems here too! Would be cool to see your later projects build off of what you started here.:)

Yep, the character is die here. She is seeing her memories before going to the afterlife.
I think I missed adding the part showing how she died at the end, thus causing the confusion.
I wonder which system you liked from the game. Is it the background changing color?
Thanks btw, I'm glad you liked the game XD

(+1)

I thought your inventory in particular was super clean and it gave me some FF1 vibes which I appreciated since I'm awful at UI stuff.:)

Ooh I see, thanks for the insights XD