I like the artstyle and the soundtrack isn't bad. I felt the wall jump was pretty satisfying, but the regular jump not so much. I saw some comments on the game page talking about the difficulty, but I feel like the difficulty in this game comes from inconsistency more so than game design. Doing the same thing again often yielded different results. I feel like you should focus on improving the way the character moves in order to make a more enjoyable platformer.