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I enjoy the mechanic of this game and the visual design. It is a bit of a grind to reach the minimum length required depending on how the ghosts spawn. Timing the explosions can be rough as well. It would be nice if the explosion radius were a little more forgiving and perhaps if there were a way of growing faster but perhaps with more challenge. All in all good use of the themes for this game.

Yeah, I think a bigger explosion might be a good idea.