This dev needs a lesson in level design. You don't introduce the player to a game with an unbeatable first level. I play flight sims all the time and this has confused me. I played the previous version and really enjoyed it, I was looking forward to the next update... but it is too difficult. maybe make the standard missiles more agile and reintroduce flares. anyways my point is that this is not "first level" gameplay. try to create a tutorial level for newcomers. I suspect this difficulty has turned some people away.