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(-1)

This dev needs a lesson in level design. You don't introduce the player to a game with an unbeatable first level. I play flight sims all the time and this has confused me. I played the previous version and really enjoyed it, I was looking forward to the next update... but it is too difficult. maybe make the standard missiles more agile and reintroduce flares. anyways my point is that this is not "first level" gameplay. try to create a tutorial level for newcomers. I suspect this difficulty has turned some people away.

Yeah the balance needs more work. This particular demo is meant to test the difficulty level of the game, which I have received plenty of feedback on. A balance update is coming soon ish.

Thanks for the reply! Sorry I was so harsh, just came off the mission failed screen. Keep up the good work!

(2 edits)

What its not that hard it only took me a few tries to get to the last two fighters but when i got there i was on half health with pretty much no ammo and ran out of ammo before i could shoot them down. I found it is easier when using Keyboard to go into cockpit mode.

I also think cockpit mode helps, i dont know why. I finally beat clear skies but it took me like 20 tries.

Wooo! Beat the mission only taking 1 hit.