Hi Ron! No worries at all - thank you for supporting RPG in a Box! It is very much appreciated. And welcome to the forum - it's great to hear that you will be making a game. :) I also have a Discord server set up now - if you are interested, let me know and I will send you an invite link.
- May I make Screenshots/Videos from your Software for my Blog and Youtube?
Yes, feel free to share any type of media from the software for your project!
- May I make commercial Games with RPG in a Box?
Yes, you can make commercial games. There are no licenses or royalties involved with the software.
- If you planned to Import Models up to 120x120x120? For higher Buildings and for more Details (eg for Characters) ?
At this point, I don't have any plans to increase the size limit for the sake of performance. I may consider it in the future if I am able to optimize the Voxel Editor in a way that would support this, though. For certain things like tall buildings, there is the possibility to create the sections as multiple tiles and place them upon each other as a workaround.
- Godot supports *.dae for import, do you planned this Feature for better Animations?
Currently I don't have any plans to support importing for formats other than .VOX since the animation system is frame-based. In the future I may experiment with features like setting up skeletal animations within the Voxel Editor once all of the other main features have been implemented.
Thanks again for the support, Ron, and hopefully this was helpful!