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(+1)

Hey! Absolutely, the control scheme could definitely be more intuitive. I don't think I'll go back and fix it for this project, but I'm definitely going to keep it in mind for future games. Thanks for playing and the great feedback! :D 

i have the same problem with the control scheme on my game (its basically the same, but inverted), something about the orthogonal view makes people confused at first but after a couple of levels they get used to it

(+1)

Yeah exactly! It's not the most normal control scheme. Being able to choose which space to move to with the mouse would help the issue I suppose?

I think it would! for android i'm using a swipe motion. Nice puzzle you got there by the way, the only complaint i have is the lack of a Undo button/key