Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit)

I just can't do it. I keep getting stuck at the same time: Will need to drive somewhere, but where?
It's a little confusing that we need to examine in order to move the action forward:

>talk Samantha (nothing new)
>x Samantha
>talk Samantha (something new)

You need to request something from Will to persuade him to drive somewhere.

Yeah, I know that. But it's the "something" that I have a problem with.

You might find a clue in your inventory. 

I've got it.

There seems to be an extra 'press_any_key' after "All of a sudden, you hear a clang." when I type "open locker".

After opening the locker, I asked Will "something" again and he left, but doesn't seem to come back and the picture now shows the locker closed when I am told it is open.

Thanks, I'll have another look.

Both issues fixed for the next release.  Many thanks!

In the office, I can close and lock the door, but when I examine it: "The garage door is not here."

Another fix made.  Thanks!

I'm the one who should be fixed: I'm stuck again.

Let me know if you need any specific hints :)