Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

i know from experience a text adventure game is super tough to make in a time limit, just all the writing and plotlines, it takes forever to work out, so i understand the kind of mute atmosphere of the whole thing. But I have to be honest and say i didnt think this was that fun. Interesting concept but you kinda just click the left mouse button a bunch and watch a two minute storyline play out. I get thats the point, but theres kind of a reason people let you make choices in these types of games. Because otherwise its just like reading a book. At the very least some more interesting visuals would have made it slightly better, most of the game you spend staring at a table. but in general i think the original concept just couldnt have made a good game, especially given the constraints of a game jam. Maybe next jam you could come up with more ideas, and then decide if one is better. Hope this helps. 

(+2)

Thank you, I was kinda nervous about making this type of game in a jam and it shows because the game is really short and some of the art is wonky, but thank you for the critique.

(+1)

It warms my heart to see such great constructive criticism in the jam AND a person receptive to feedback.  Well done all around!

... what am i doing im tired