i had had absolutely no idea what was going on. also the installer takes about 5 mins to install a tiny game that opened up in a tiny window. nit picky things but they do matter
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About the installer, I don't know if it's something I did in the export settings or GameMaker Studio game's just have slower installers even for small games.
As for the tiny window size, I couldn't reuse my existing window setting code I made for another project (Due to only being allowed to reuse art and audio assets, not already coded code), and that code took me a week to figure out what worked (And I didn't memorize it), so I didn't have the time to re-figure that all out on top of making the game's mechanics. If I release a updated version after the jam is over, I will probably include this code along with some settings for window size, audio volume, and other basic things.