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I like the idea and the visuals. The character feels so slow, I feel like having a ! bubble above my head just like the customers, hehe.
One thing I don't understand is what's the incentive to drink in the game? Note that I only played the web version, so there might be some mechanic that didn't work.
Anyways, love the game :)

glad you liked it :) didn't have enough time to balance the game well enough.. you're supposed to drink to avoid stress caused by customers, stress causing panic attacks.

By the way, these "!" Are supposed to be words, but WebGL deleted that and the working build was ready 2 minutes late :'D