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I liked the concept and the AI was well programmed. I didn't quite understand the motivations of the AI, but I managed to figure out part way through you only needed to conquer the red base. I found the purple to be annoying (as was intended) - though once one of my units had turned purple it was like a fungus that killed all the others.

Indeed, once you lose a lot of units to the purple, it becomes harder and harder to succeed. The game does have a quick-reset hotkeys which restarts the level, but I probably should've had an in-game menu or button to make this clearer.