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(+1)

Interesting concept, though there needs to be more variety in blocks to make it more interesting. Except for the last level, every level can be solved by placing blocks in a stair pattern. Is it supposed to remember the clipboard from the previous level? Another way to make it more interesting might be to allow copying more than a single block at a time including empty space.

(+1)

Yeah, thank you! I had the same ideas, but ran out of time. Ctrl+X to remove obstacles, Ctrl+Z to undo the placement,  complex, multi-grid blocks to introduce a tetris-like element to the game, control panels to refill ctrls, moving objects, like elevators, cranes, laser gates, patroling and shooting enemies. So many ideas, so little time. Maybe I'll revisit them in the future. Thanks for playing!