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I loved the idea of the game, it would be cool if the robots could interact with each other, like send off one robot to run into a gap and have another jump on his head. 

(1 edit)

We toyed with the idea. Initially dead robots left bodies behind but we removed it Saturday as it took too much design space away :

  • It made boxes redundant
  • you could cheese most levels by stacking bodies
  • dead bodies would clutter the levels reeeeal fast, potentially softlocking the game.

as for having puzzles that needed two robots, we felt the game was hard enough and went with no interaction between them so you you plan/launch your next attempt while the last one is miserably failing ^^.

There still is the possibility of needing to hav 2 robots performs concurrent actions (one pushing buttons while another goes through doors) but that would require incredible timing (it did happen a couple time by accident in testing). Maybe future levels ?

Thanks a lot for playing !

Yeah ofc its just a 48 hour jam and adding in the use of multiple robots adds alot of complexity and time for testing, I love the game though good job

Thanks. Yeah we had a few more ideas (if you have a pad you can try recording some X's) but we chose to invest more time in testing/ QoL changes (we were careful as we did not have a person full-time on art this time around).