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(+2)

Design: The game needs more objectives. Even just a minute timer and score tracker could be enough to give this game some  more meaning. 

Presentation: The game looks nice and is well lit. Some intense music could have helped the pacing. 

Theme: This is what I feel is the weakest aspect of the game. Without an objective, I could pretty much do whatever I wanted at whatever pace I wanted.  

(+1)

Thanks for the feedback 🧡 we didn't have time to work on the more gamey part, the objectives and whatnot, game jam feels over here. but it's really cool seeing how the worst part really is what we didn't have time to do, anyway, thanks again for the feedback \o/