This is a very fun and difficult game! I really like the idea, and while I understand and enjoy the difficulty, the fact that the fairy moves around randomly, which can really mess up your shots, is infuriating. It takes the precision out of the precision platforming. Also, right before they yellow button, there was a jump that poor Eugene just couldn't seem to make. Overall, nice job!
Viewing post in Eugene From Eugene's Celestial Meltdown jam comments
Thanks for playing! We had a lot of back and forth about that particular jump- the key is waiting until Eugene has run a little bit on the block before turning it to a rainbow block to give him some extra distance- maybe not the most intuitive mechanic, but it can be used to make some long jumps with ol' Eugene!