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Haha this is a fun idea. However, once there are enough enemies on the screen, you don't get to play anymore, because the guy is always in range of another human. 

Thank you for playing and leaving a comment! I know there is a tipping point after which you literally have no control haha. Currently the game considers more enemies as being difficult but perhaps changing that to be more about how the enemies behave or perhaps damage taken over time would be better. Do you have any thoughts?

It seems like some enemies shoot and some dont, right? Increasing the ratio of shooting enemies to non-shooting enemies would make it harder.