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(1 edit) (+1)

Neat puzzle concepting! Kind of reminds me of Baba is You, very easy to understand controls and good presentation of what you can do at this moment. It's also really good that once you get stuck, the game immediately resets & tells you, so you don't fiddle around for a while. Great execution of a pretty original concept!

Thanks for the feedback.

When I started with the idea I thought more of "Sokoban" than "Baba is You", because I have to shamefully admit, that I haven't played "Baba is You" yet. I really need to do that very soon :)