nice concept but the buttons were unclear to me. originally i thought that the directions in the game overlayed on the arrow keys were the directions that the player moved instead of the other way around. I figured out after a couple games though.
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Ya figuring out which way to do it was a hard decision to make. At first I tried the way you thought but one of the ways to make the game more playable was looking at a specific direction and pressing the shown key. Otherwise the player had to scan the whole image every time they would want to find the direction to go in. However I still have doubts if I made the right choice.