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(+1)

Interesting take on removing control by using orders to more independent units. could be interesting to add walls or cities to expand the possibilities.

Thank you for your kind comment. Initially we thought of having a city be as the map, and having different points of interest (forts, churches/markets/...) that had different effects. Sadly it did get axed because of time constraints, but it would have been as you've said a cool idea.