It feels really good when you have a good number of jumps queued up while going right. At the same time if you get a bunch of inputs you don't want queued up it can get tricky. What I didn't like as much is when I would be on the left edge of a platform and would get queued up only left inputs. I wonder if the picking algorithm avoid picking too many of the same input in a row or if it doesn't how much that would effect the "highs" of getting those jump commands you want. Overall I liked the concept but I felt the "lows" of bad luck were kind of annoying at times.