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The game looks great, but positioning yourself in order to defeat the enemies without taking damage proved to be frustratingly janky, and ends up putting me in the left corner because of the attack angle. The snake charge bar appears way too late to make use of, and the platforms seem too spaced out to actually use. The music could've also done with some better instrumentation, it screams MIDI.

Thank you for the feedback! You can actually control where the snake goes using the mouse cursor. It should make aiming a lot easier. I apologize for not putting in the controls instructions earlier!