The controls were overwhelming at first, but as they were introduced through the dungeon they made sense, overall i think there were too many controls though.
the art is really nice, but i would say that i encountered a few too many bugs to enjoy the game, things like going through a door and then just dying, or being stuck in in infinite loop of what i assume too be an exit door that leads to itself, after that doors which weren't interactable and i would just walk against them like a wall.
with a few more hours of polish and some usability tweaks this could be a really cool start to something :)