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I understand the message of people using unhealthy ways to cope with their lives and put them back in control of something, which is a powerful message. The gameplay was simple but I understood the objective after a bit of messing around. I had a few issues that I'm not sure were bugs or not: The tutorial said to right click to pick up objects but I could only pick them up when I left clicked. During my first playthrough I slept in the bed and got energy, and also got energy from the alcohol, but clicking on the tv and the junkfood didn't do anything besides fade the screen to black so I'm not sure if they were also supposed to give energy. I was confused by the location at first because I wasn't sure if I was on a stage or television set, or in a laboratory being studied, or if I was hiding out in a cave with strange construction equipment, so the setting confused me a bit but I understood that climbing to the top of the hole was the goal, to escape to greener pastures. But I could see this becoming a longer narrative game talking about the issues of control in one's life. Simple game, but still enjoyable.

thanks for the feedback! I will update the game after Mark Brown announce the winner. It is true, I suppose to wrote "left click" , but I was in a hurry due to the jam. :(( haha :)