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Ya, XD, that's what I was thinking. I wanted to make a game that felt like you didn't have control of the outcome, but the team said no, that's stupid XD (my initial idea was basically a random number generator that had to guess what another random number generator picks XD, they sadly didn't see the beauty of the idea).  The biggest question I had is, how playable do I want this game, should I go off the rails and make the entire game out of control XD