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I was able to install and run the game, and I can see the idea that it was going for. There were a few bugs that I experienced, including the fact that the dialogue boxes were part of the scene and I had to be careful not to click them or I would start modifying the text. There were no instructions for the controls, so it took me a while to realize you had to be facing the direction you wanted to shoot your fireballs and press e to open doors. It does seem a little weird that shooting the enemies takes away your energy, because it is often better to just let the enemies hit you than it is to use your energy to shoot a fireball: sometimes the enemies would hit but wouldn't do any damage. Also a console window would often appear behind the game and output text that I didn't understand, in addition to showing frequent error messages. However, it is clear that some effort was put in and in researching the technology used I learned about the open-source Godot Engine. A good attempt!

Edit: Oh, and I like the music!

I wrote the music. Thank you!