Very original and I won't lie; turning the UN security council into a turn-based RPG got a chuckle out of me.
It's an RPG maker game and while you make good use of it (those sprites are great), it does still come with many of the drawbacks of the engine, such as fiddly default menus and sometimes weird collision tiles (those couches were something else)
What ultimately turned me off was getting caught in a fight with the attendants to the chinese representative. I wasn't prepared and didn't see a way out, but when I died I got set to the beginning of the dialogue that initiated combat, rather than outside or even from the beginning of the game, leaving me no way to prepare or approach it differently.