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Very original and I won't lie; turning the UN security council  into a turn-based RPG got a chuckle out of me. 

It's an RPG maker game and while you make good use of it (those sprites are great), it does still come with many of the drawbacks of the engine, such as fiddly default menus and sometimes weird collision tiles (those couches were something else)

What ultimately turned me off was getting caught in a fight with the attendants to the chinese representative. I wasn't prepared and didn't see a way out, but when I died I got set to the beginning of the dialogue that initiated combat, rather than outside or even from the beginning of the game, leaving me no way to prepare or approach it differently. 

Thank you for your feedback, I really didn't except any. The time limit for the jam really got me by surprise (first time I try) as you can probably see, so I couldn't really test everything out. I envisioned a lot of different thing from what came to reality, but I am happy you found the concept fun! Cheers~

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Your first jam, you say! Well it was an excellent go for a first jam. I'm not just saying that, either. 18k people signed up for this and just a bit more than 5k submitted. Well done, dude.

Scope is hard to get a handle on without experience and I'm glad to see you got some of that here. The fact that you got something this finished-looking at all is a testament to your ability to adjust your scope on the fly and push something out.  Again, well-done. 

Coffee + No sleep helped a lot lol.