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That was an interesting idea that really gets across how important language can be for games! However, the idea broke a bit, because I knew enough of the languages to know what the game was saying unless it was in Korean - working in Loca does that ^^.

My biggest issue was not dying to random guards and then retrying - for whatever reason, the game itself seemed to not register wanting to restart and I had to close the game.

(+1)

Yeah, I unfortunately ran out of time to include a restart button/mechanic. But hey, that's the time limit.