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I think this game deserves a more polished version as well. We litearly had 20 minutes before the deadline for the level design(we taught that could go last) so it was a hard rush xd. That is why the floor overlaps and thihs like that. Oh ye we didnt playtester the game.... Not even once.... When we tried to build the game (6 min before the deadline) Unity crashed for every time we stated builds. We taught that we couldnt do any thing. But than I realised the problem (10 min afther the deadline). Luckily we had the grace period :P. Anyway thanks for playing!  (broken english)