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(+1)

I liked the concept and visuals but in reality it felt like Out of Control was taken too far and the player has no impact on the game. I think the best thing you could change is put values on the blocking, so that you only block part of the attack. Currently nothing ever dies if you just keep picking block/shield. This has good potential though.

Ty for your feedback. I debated blocking all damages or a percentage. I might explore this direction in the futur.