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(+1)

Had a major Outer Wilds' Quantum Moon vibes when solving the puzzles. I like how you worked around that idea. The atmosphere is great, the puzzles are both challenging and straightforward. I did manage to get myself locked out with the keycards, after the game accepted the blue one, I couldn't interact with the door eventhough I had all three cards.

Overall nice job! :)

(1 edit)

Thank you! We were definitely strongly influenced by Outer Wilds, and I'm glad you think we pulled it off well :)

As for locking yourself out, sorry about the confusion. You can switch which item you're holding by pressing the number keys or using the scrollwheel. I just forgot to mention that in the game!

Edit: I updated the description of the main game page so hopefully others won't suffer the same fate!