I guess you're right! I haven't considered that as I don't normally play mobile games.
viechacik
Creator of
Recent community posts
Had a major Outer Wilds' Quantum Moon vibes when solving the puzzles. I like how you worked around that idea. The atmosphere is great, the puzzles are both challenging and straightforward. I did manage to get myself locked out with the keycards, after the game accepted the blue one, I couldn't interact with the door eventhough I had all three cards.
Overall nice job! :)
Promising idea. Could use a bit more polish - make the individual characters a bit larger, and add some visual or sound ping when you select an action (perhaps display the current action/stance on somewhere in the UI).
And as Third Minima mentioned, I like how the idea can be expanded to feature cities and battlefields.
Cool take on the arcade. One funny thing: on my first playthrough I finished the level just as the timer ran out and got both the winning screen and losing screen.
I would've loved to see a bit more variety of powerups during the entire level (positive and negative, or combinations). I think it would give you a bit more safe space to have the ship out of control.
Overall great job! :)