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The idea is definitely a nice one and has a lot of potential, but the execution is a little lacking. Art is all around good except for the UI dialogues which couldve used something else than the default unity UI. I had to reload the game quite a few times because my character just wouldnt move anymore, but bugs are bugs I get it if you couldnt fix that in time. As someone else already said, the levels do get a tad repetitive after a few minutes (ive ran across the same dev dialogues a few times, and the only mechanical differences ive encountered are speed, direction switch and gravity switch). Still love the idea, and when the levels work they are kind of fun (though getting stuck on walls is a pain)

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Thank you for the feedback, it means a lot! We've been working on improving our systems and will release a more stable version of the judging period if you'd like to check it out! We've addressed many issues including wall friction and crashing levels.