The 2D/3D graphics actually work together incredibly well, hands down best looking game I played (I don't know whether that was an intentional choice, time crunch, or you just not being able to model a catstronaut but it works INCREDIBLY well). The poetry was super clever and is super cute. The controls are just the perfect amount of infuriating and controllable. This game is the perfect length for a gamejam game as well. Extremely well done!
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Thanks so much! I think we actually went the opposite where we wanted as many things to be hand-drawn 2D as possible, but I'm faster with 3D and photoshop so we ended up drawing a bunch of things on paper and then modifying photos of them to get them in game! There is a version of the game that was entirely 3D and we just kept replacing 3D assets with 2D ones. If there had been more time I would have loved to get more environment art in to personalize each of the different cat's quarters more, actually!