Thanks so much! I think we actually went the opposite where we wanted as many things to be hand-drawn 2D as possible, but I'm faster with 3D and photoshop so we ended up drawing a bunch of things on paper and then modifying photos of them to get them in game! There is a version of the game that was entirely 3D and we just kept replacing 3D assets with 2D ones. If there had been more time I would have loved to get more environment art in to personalize each of the different cat's quarters more, actually!