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(+1)

I was thinking of doing something similar when I was brainstorming. Glad to see someone actually made a game where it's about a larger scale running out of control.

Played it until I had around 600 points, because I the feeling due to the often accruing events and the cars most things were actually quite good under control (about equal 40-50 animals).
One time I was at 100 bunnies.

What is the losing condition?

You would have lost if you hadn't any bunnies or foxes left. In an erlier iteration it got out of control more quickly but unfortionatlyi n this build it is actually balancced too well.