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Great concept! I had fun on the first couple of levels, but ended up fairly stuck on one, and having to start the whole thing from the beginning each time became frustrating (I felt like I had to wait through the bits I knew how to do, in order to try a new solution/approach). I will probably come back to try to beat the game, but for now I'm too frustrated! Again, brilliant concept, and with more consideration for UX the level design could be kept just as challenging and interesting, without ending up quite as frustrating.

Thanks for the informative feedback ! I hope this is due to the short timespan I had to create the level layouts.

Do you think making shorter , more technically demanding levels will resolve some of that frustration?

Ps. If you do come back and finish the game , Share it with my in the comments , I would love to see people finishing it !

Ps2. Most songs (Except the second one - which contains a secret) are design to rush as fast as possible, as a hint.