Great Idea for a game jam, short yet enjoyable. 5/5
Waekyben
Creator of
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If you indeed completes its by the time the effect kicked in any level it would be a new record, I would love to see that !
Also, the impossible feats is only possible if you "go with the flow" of the music , without spoiling the game to much.
Thanks for the feedback and hopefully I could expand on the idea
Barring some technical issue, this was a great experience. The music and simple graphics really sold that concept. I would recommend creating the same idea only with antonyms , using pre-made enemies and their antonyms, or even using English APIs to infinitely create content.
Extremely good concept !
I've considered adding audio visualizer to the player or the "GuitarHero Bar" up top. but due to extremely busy weekend i could not work much on the graphics. This will be one of the main aspects if/when I'll further work on this concept.
Thanks for the feedback ! (And check my review over at your page)
Thanks for the informative feedback ! I hope this is due to the short timespan I had to create the level layouts.
Do you think making shorter , more technically demanding levels will resolve some of that frustration?
Ps. If you do come back and finish the game , Share it with my in the comments , I would love to see people finishing it !
Ps2. Most songs (Except the second one - which contains a secret) are design to rush as fast as possible, as a hint.
Thanks for the feedback !
Due to the fast nature of creating the music and the levels quickly, I designed the levels based on the music and not vise-versa, that made the last level extremely hard and also caused your first problem.
I knew that the game is difficult and it may reduce popularity but it does feel great when you finally make it, even me when first finishing it start-to-end.
Have a great day (or night) !