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(+2)

It felt too "In control" being able to stop, but of course can be difficult to get something "out of control" but also winnable

I did like the small effects added to make even the basic sprites look interesting


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My teams game for the jam: https://itch.io/jam/gmtk-2020/rate/696029

(+1)

Being able to stop was added because the test players found the player moved to fast and slowing it down made the game tedious so it was added for balance purposes.