Nice an fun but i am not sure to understand the interest of inverse controls (when you need to aim it's unintuitive).I was a player of "Magic Carpet" but today i can't play "magic carpet 2" because i even unlearned the unintuitive controles of Magic Carpet(it take me hours to learn them when i was younger).I could only have one of them after 5 minutes but it was fun.
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Thanks:) Ultimately the process of a reversed vertical control scheme (i.e. pressing up to pitch downward and pressing down to pitch upwards) corresponds to a configuration to which those accustomed to flight simulators ( or even flight arcade) games are familiar with and thus find more intuitive to utilize. However, I can understand how some players would ultimately find this approach unintuitive.
I can refine the game to allow the option for players to alter the Transversal Axis controls at their discretion.
Thanks for the feedback:) Cheers!
Hello, I will publish a spaceship game for a game Jam. If i understood i need to add an inversion to the up and down on the mouse if the player want. The discord of this jam seems disconnected and we have no news of the contest. However i tried the controls changes of your game few days ago. It works fine but I need adaptation time in both case (only my stupid brain fault, i like the controls). So i will try to finish your game later, if my brain is ok with that.